Pros:
- A nice investigation game where taking notes is more than critical (and red herrings dominate!)
- A pleasantly clichéd cyberpunk dystopia that succeeds in capturing the player with its tangled plot
- Nice atmosphere overall with believable characters and a constant and dark (yet fitting) sense of humor
- Looking for clues, especially during interrogation, is fun and rewarding
- Alarms in the adventure parts (in the more classical sense) add a nice tension element to gameplay
Cons:
- Too much of the same, again and again
- The fighting scenes are totally useless and annoying
- No music
- Flight simulation totally out of place, or could have made for some memorable parts if better exploited
- While acceptable for the most part, graphics quality is very unbalanced and could be much better
- An incredibly frustrating arcade part in the end (running out of a door with the main character walking)
- Must talk with everybody about everything to get some particular clues
- Cannot save during the adventure parts, which contain unpredictable deaths and easily missable objects
- Many objects are never used and the verb "taste" is there just for fun
- Too much trial & error (e.g. bribe or threaten, pay Lee or wait for clues, push button or ignore it, etc.)
- Some implications are never revealed