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2014年11月26日水曜日

[PC] Space Quest III: The Pirates of Pestulon (1989)

How:
Got with the Activision Quests sale at GOG.com.
Pros:
- Very nice, consistent graphics and smooth animations
- Nice, rewarding puzzles as usual
- Less dead ends than previous installments
- Nice mood and some tense moments (e.g. fighting with the killer robot)
- Amusing close-ups and cut-scenes
Cons:
- Very abrupt ending, passed from a score of 308 to 598 in a matter of minutes
- Many unused inventory items
- I finished the game without playing Astro Chicken and thus without deciphering the help message within the game. This means I solved puzzles blindly without any clue regarding the plot (except for what I gathered from the manual).

My final score. This time I had absolutely no idea what I missed before reading a walkthrough.

The mini-game you get to play at the burger place...
...looks strangely similar to Joe Galaxy (Italian comic).

2014年11月22日土曜日

[PC] Space Quest II: Vohaul's Revenge (1987)

How:
Got with the Activion Quests sale at GOG.com.
Puzzles:
As in all Sierra games I played until now, I never cheated by setting game speed to "low" in any occasion.
Pros:
- Genuinely fun to play, with some funny scenes (hopping on the keyboard when miniaturized!) and funny commentary from the game itself
- Amusing ways to die
- Some quite challenging puzzles and red herrings
Cons:
- The parser does not improve much upon the previous episode
- Some illogical puzzles (give the Cubix Rube to the beast?)
- Not much of a plot
- Less climatic ending than in the previous episode (just push a button, enter a pod and sleep)

An amusing Alien reference - if you get kissed, a baby alien will eventually come out of your stomach!

Final score, and Alien ending!

2014年11月16日日曜日

[PC] Space Quest: The Sarien Encounter (1986)

How:
Never played the game before, got during the Activision Quests sale at GOG.com.
Puzzles:
I only had to look up one puzzle, namely how to get the shard of glass from the crashed pod. I did have the idea of taking glass from there, but couldn't find any. It turns out that it only works if you examine the pod from behind (not from the side).
Pros:
- The command-line based interface is a favorite of mine
- Red herrings and moderately challenging puzzles make the game very satisfying to beat
- Amusing ways to die and optional puzzles (e.g. buying the wrong spaceship)
- The unfolding story remains fascinating, as simple as it is
- Likable main character
- Nice, tense escape moments
Cons:
- Some random, unpredictable deaths
- Parser is not so smart

Getting the maximum possible amount of buckazoids at the slot matchine.

My final score. Will I ever finish a Sierra game with the maximum score?
Basically I didn't talk to and kiss the Sarien guard this time around.

2014年11月4日火曜日

[PC] Sam & Max Hit the Road (1993)

How:
Played the Amiga version but stopped due to loading times, played again the talkie CD version on ScummVM.
Pros:
- Excellent graphics and fluid animations
- Nice puzzles, moderately challenging
- Nice cut scenes
- Excellent voice-overs and dialogues
- A truly unique adventure with unforgettable characters and witty humor
- Some funny mini-games
Cons:
- The animated cut scenes are very sparse (I think only two in total)
- Some places are hard to see (e.g. the kitchen in the back of the bigfoot convention center)
- The crazy place with small doors and inverse gravity is an example of gratuitous madness, which I don't like (similar to the Isle of Wonder in King's Quest VI)