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2015年3月25日水曜日

[C64] Warrior of Ras 1: Dunzhin (1983)

How:
Read about it from CRPGAddict.
Pros:
- Sound effects and victory music
- Some replay value (levels and events are random)
- Reaction-based traps add to the overall enjoyment
- Random dungeons reveal as you explore, which adds to the pleasure of discovery
- Nice tactical combat, in which you can choose whether to aim, force, attack, run, or hide. Attack is specific for different body parts and you have to learn the most sensitive/exposed body parts for each enemy.
Cons:
- No music during the game
- Winning or losing a battle is completely a matter of luck, as a result fights are an exercise in frustration
- The weapon and armor can break with no possible replacement
- Unnecessarily complex control system which requires you to specify how many steps to walk in which direction
- Buggy (or just awkward) player status, in which experience points and statistics fluctuate randomly
- Very high encounter rate

2015年3月21日土曜日

[PC] Tex Murphy: Under a Killing Moon (1994)

How:
Had the title in my head since forever, found and got it from GOG.com.
Pros:
- Cool sci-fi / noir atmosphere
- An interesting unfolding story of conspiracy and mystery
- Some nice puzzles, including optional ones
- Amusing dialogue system, where you get to choose a "way" of saying things rather than the specific sentence
Cons:
- The sloggy movements make me feel nauseous after a while
- The game takes a while to kick off (at least the entire Day 1)
- Commands can get frustrating, especially adjusting the motion speed with the mouse
- Basically the first 3 days take place in the same few locations
- A few time-based puzzles

An amusing Alien reference. The little beast here is referred to as a "geigger".