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2014年10月29日水曜日

[Amiga] Indiana Jones and the Fate of Atlantis (1992)

How:
Played the PC (CD) version but never finished it, finally got to play it again with ScummVM amazing support for Amiga files.
Endings:
Out of the three possible paths, I finished the game in the "collaboration" mode (with Sophia), both bad and good ending.
Pros:
- Multiple ways to solve puzzles and multiple game modes increase the game's longevity noticeably
- Excellent graphics, animations, and fitting music
- Marvelous, immersive sense of adventure
- Just the right amount of comedy one would expect from an Indy movie
- Likable, well outlined characters with custom animations
- Nice, well-balanced puzzles
Cons:
- No sound effects in the Amiga version

In an attempt to make Sophia run away from the cage, I managed to trap a crab inside with her.

My final score after finishing it the first time on Team mode.

2014年10月25日土曜日

[Amiga][PC] Nippon Safes Inc. (1993)

How:
Played it on the Amiga several times as a kid, but never managed to finish it.
Pros:
- Excellent graphics and nice animations
- Overall a pleasant and relaxing adventure
- The Amiga version, although with no music, has simple sound effects which somehow help to establish the right adventurous mood
- The "Parallaction" system is actually nice: you play a parallel sequence of events from three different perspectives, with the characters interacting with each other
- Some nice puzzles
Cons:
- Pixel hunting needed in several occasions
- Few hot spots, and repetitive locations
- In-game jokes about the programmers and the game itself completely break the mood
- Not clear which places can be explored (e.g. in front of the prison at the beginning you can go left or right, but it all looks the same), can leap places by accident (this happens frequently)
- Not very intuitive interface, especially for combining objects
- Actions cannot be interrupted, plus path-finding is sometimes annoying
- Some graphical glitches and bugs
- Japanese language is used incorrectly
- Items have no description
- Some obtuse puzzles
- The PC version has some very annoying and distracting music, and no sound effects

The "Kinza" ticket is in fact a ticket for Ueno (上野).

Not surprisingly, this Italian game also features political references.
A statue of Andreotti is also appearing in the museum.

And this is where the title of the game comes from.