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2015年3月25日水曜日

[C64] Warrior of Ras 1: Dunzhin (1983)

How:
Read about it from CRPGAddict.
Pros:
- Sound effects and victory music
- Some replay value (levels and events are random)
- Reaction-based traps add to the overall enjoyment
- Random dungeons reveal as you explore, which adds to the pleasure of discovery
- Nice tactical combat, in which you can choose whether to aim, force, attack, run, or hide. Attack is specific for different body parts and you have to learn the most sensitive/exposed body parts for each enemy.
Cons:
- No music during the game
- Winning or losing a battle is completely a matter of luck, as a result fights are an exercise in frustration
- The weapon and armor can break with no possible replacement
- Unnecessarily complex control system which requires you to specify how many steps to walk in which direction
- Buggy (or just awkward) player status, in which experience points and statistics fluctuate randomly
- Very high encounter rate

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