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ラベル grail の投稿を表示しています。 すべての投稿を表示
ラベル grail の投稿を表示しています。 すべての投稿を表示

2017年2月27日月曜日

[PC] I Have No Mouth, and I Must Scream (1995)

How:
Read about it on videogame magazines at the time, bought it on GOG during a winter sale.
Pros:
- Very cool graphics
- Six different settings with cool story, cool characters, great dialogues, and nice puzzles
- Amazing mood overall
- Different ways to do things
- Very good voice-overs
Cons:
- Some glitches and dead ends. I had to resort to a walkthrough to get the correct sequence of actions to finish Garrister's episode (even though I did the same things on my own, but in a different order).
- Some showstopping bugs
- The MIDI soundtrack is a bit neutral

Cool Alien-ish prehistoric mood

2013年8月18日日曜日

[Amiga] Indiana Jones and the Last Crusade (1989)

How:
Played on the Amiga as a kid, never finished it because the game crashed in the catacombs. Eventually found it again in my Gamebase Amiga collection.
Endgame:
Actually I didn't manage to complete the game since I couldn't identify the correct grail to pick at the end (tried all of them --should have read a certain message in the catacombs in order to be able to finish the game). Obviously didn't feel like going through the maze sequences again to properly finish the game.
Pros:
- The game introduces the Talk verb and dialogue trees for the first time
- Very good graphics (only 16 colors!)
- Smooth animations
- Very good puzzles
- Cool, adventurous settings
Cons:
- Character interaction feels a bit rushed (especially between Indy and Elsa Schneider)
- The game follows the movie a bit too closely
- Terribly annoying maze sequences, especially in the zeppelin
- Very frustrating and repetitive dialogue puzzles, the only way to solve them is via trial-and-error
- Mediocre music
- Fights are annoying, useless and basically unwinnable
- The game starts very well, but completely changes for the worst after the catacombs
- I've never used the Load game feature so much in any other game before
- Dead-ends