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ラベル artsy の投稿を表示しています。 すべての投稿を表示
ラベル artsy の投稿を表示しています。 すべての投稿を表示

2020年4月29日水曜日

[PS4] Journey (2012)

How:
Got for free on PSN.
Pros:
- Very relaxing, smooth, not punishing gameplay
- Rewards exploration
- Cool companion system, didn't realize the others were human until the end of the game
Cons:
- A little too much on the poetic side for my tastes

2019年2月16日土曜日

[PC] Lilly Looking Through (2013)

How:
Got from GOG during a summer sale.
Pros:
- Gorgeous graphics, animations and mood
- Nice puzzles
Cons:
- Very short
- Slow movement

2013年7月25日木曜日

[PC] Retina (2012)

How:
Got with the AGS Bake Sale.
Pros:
- Nice roguelike graphical choice
Cons:
- The game feels not fully realized, it is not clear whether the player is actually supposed to do something or not
- Even if the purpose is purely atmospheric, it lasts too long

2012年4月26日木曜日

[Browser] Memento XII (2012)

Pros:
- Nice pixel graphics
Cons:
- Cannot directly use inventory items, action system a bit illogical
- Forcibly sad

2012年4月21日土曜日

[PC] The Old Tree (2012)

Pros:
- Nice atmosphere
Cons:
- Reminiscent of Machinarium
- Too easy and poetic

2012年3月4日日曜日

2011年12月15日木曜日

2011年9月22日木曜日

[Browser] Symon (2011)


Pros:
- Nice, moody piano music
- Simple and pleasant
Cons:
- Four inventory puzzles and that's it

2011年1月20日木曜日

[Browser] One Chance (2010)


Pro:
- Divertente il contesto apocalittico
- Grafica e musica consistenti
- Molti modi di finire il gioco che rendono interessante scoprire come andrà a finire
Contro:
- Un solo tentativo in assoluto, a meno che non si svuotano i cookie
- Pretesto e situazioni banali (l'amante, la famiglia, il lavoro, ...)

2011年1月8日土曜日

[PC] A House in California (2010)


Pros:
- Retro graphics
Cons:
- No puzzles whatsoever
- Could have been an interesting experiment, ended up being confusing and pompous
- The "poetic" side makes the story unfollowable

2010年11月17日水曜日