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ラベル desert の投稿を表示しています。 すべての投稿を表示
ラベル desert の投稿を表示しています。 すべての投稿を表示

2022年1月11日火曜日

[PC] Broken Sword: The Shadow of the Templars (1996)

How:
Got for free on GOG during a giveaway.

Pros:
- Great graphics and excellent animations
- Good puzzles overall
- Likable main character
- Nice and relaxed pace but still gives a sense of adventure

Cons:
- Very slow movement
- Unclear red herrings
- Some pixel hunting and unfairly obscure puzzles (e.g. you must use the bathroom keys to open a towel dispenser without even knowing the towel dispenser can be opened)
- I didn't care for the templar historical story line

A totally unexpected innuendo


2021年5月12日水曜日

[Mac] Enchanted Scepters (1986)


How:
Found while browsing a book on adventure games.

Note:
Credited to be the first point-and-click adventure game. Actually, it seems like "La Souris Golotte" came first.

Pros:
- Nice challenge with some almost unfairly difficult puzzles

Cons:
- Too much randomness
- Fights require no skill
- Some very crude graphics
- Weird mixture of typing and mouse commands

This might also be the first appearance of a talking head in an adventure game.

I finished the game with experience 3950 and wealth 1356, no idea what that means.

2021年4月17日土曜日

[PC] Fallout 2 (1998)


How:
Got during a Fallout series giveaway at GOG.com.

Pros:
- Limited items and money make resource management useful
- Well written and darkly fun dialogues
- Great graphics, fitting dark ambient / industrial music
- Lots of nonlinearity and side quests

Cons:
- Cumbersome and annoying inventory management
- Using items can be confusing, the "use" functionality is not always the correct way
- Brutal difficulty encourages save scumming
- NPCs keep getting in the way
- Several glitches and bugs

2020年4月29日水曜日

[PS4] Journey (2012)

How:
Got for free on PSN.
Pros:
- Very relaxing, smooth, not punishing gameplay
- Rewards exploration
- Cool companion system, didn't realize the others were human until the end of the game
Cons:
- A little too much on the poetic side for my tastes

2017年1月11日水曜日

[PC] King's Quest VII: The Princeless Bride (1994)

How:
Got it from GOG during an Activision Quests sale.
Pros:
- Great animations and backgrounds
- Some nice puzzles
- Some nice settings (e.g. Ooga Booga)
Cons:
- Excruciatingly slow gameplay and animations
- No subtitles, with lots of badly recorded / over-the-lines voice acting
- Uninspired music

The goblin enjoying the romantic moment is amusing.

2015年11月29日日曜日

[PC] Fallout (1997)

How:
Got during a Fallout series giveaway (which means FREE!) at GOG.com.
Note:
I got lucky and got the alien blaster by chance quite early in the game.
Pros:
- Great isometric graphics
- Very cool atmoshpere, setting and lore
- Combat can be unforgiving, and detracts the player from pure grinding
- Well balanced economy, you never have too much money
- Nice turn-based combat system
- A limited but cool arsenal and set of items to use (including drugs)
- Cool lore
- Non-linear gameplay and quests
- A nice variety of death animations depending on the weapon used
Cons:
- Sometimes difficult to control in occluded areas
- Can't reach areas that the main character cannot see; this makes moving in towns very tedious
- Some possible walking dead situations
- Music is a bit forgettable
- Few side quests
- There is a lot of content which is never explored because of the unpredictable outcome of choices
- Carry weight is fairly limited
- Very few companions, with almost no control over them
- Some obscure puzzles (connect a radio to a computer in order to control force fields?)

2015年5月11日月曜日

[PC] Primordia (2012)

How:
Heard about it on WadjetEye website, got during a Flash Deal at GOG.com.
Pros:
- Excellent voice overs, dialogues and writing
- Nice graphics
- Likable characters and humor
- Very good puzzles, some of which can be quite challenging
- Multiple puzzle solutions
- Fitting music (although very derivative of Blade Runner and the like)
- Cool atmosphere and deep in-game history
- An awesome audio scene in which you communicate via a radio transmitter with a voiceless robot named Gimbal
- A very engaging plot
- Some nice (although sparse) cut-scenes
Cons:
- Mediocre character animations
- Characters retain high resolution when they decrease in size, spoiling the old-school look & feel
- Awful final song (as usual with WadjetEye)

On our way to Metropol. Cut-scenes are nice, but short and rare.

2013年7月27日土曜日

[PC] Dragonsphere (1994)

How:
Promoted on Gog.com as a freeware game, got it without knowing anything about it. Played it after reading hg101 review.
Additional comment:
Not quite as short as most reviews mention (I think I needed around 10-11 hours from start to finish). The slow movements might have contributed.
Pros:
- Very good graphics and excellent in-game animations
- Very good (sometimes creepy) music
- The game has a very immersing, serious atmosphere differentiating it from most other adventures in similar fantasy settings
- Great dialogues and overall very likable characters
- A very deep and intriguing story with cool ideas thrown everywhere and a dramatic turn of events
- There are some rather challenging (but fair) puzzles
- Some puzzles can be solved in multiple ways
- Death is automatically undone, with no need to reload
- Lots of interactive elements, with long text descriptions
Cons:
- Movements are rather slow and unskippable (e.g. when climbing the mountain)
- Mediocre voice acting, thankfully it can be turned off
- Perhaps too many red herrings (both useless inventory items and misleading puzzle solutions, e.g. the poems)
- The story can be "broken" in a couple of ways (e.g. by going to the Spirit Plane without knowing about the Soul Egg)
- The interface can be confusing as some objects have item-specific default actions, e.g. a hidden button on the wall has "Activate" as default action, and "directions" can also be examined (this is especially important towards the end of the game when a door must be examined to reveal the symbol of a crown)

2013年2月18日月曜日

[PC] Planescape: Torment (1999)

How:
Was browsing through the gog.com catalogue, got intrigued by the isometric screenshots and by the very positive reviews.
Pros:
- A beautiful RPG which an immersive story lending itself to a very personal experience
- Wonderful music and voiceovers
- Excellent writing and dialogues
- A whole lot of side quests, adding a lot of depth and gameplay to the already big world
- Very good replayability value
- Tons of items and magic spells
- Highly non-linear and strongly dependent on the player's actions
Cons:
- Assorted bugs and glitches, some crashes
- Frequent path-finding bugs, with PCs getting stuck and unable to get items or talk to characters
- Every time a PC dies he must retrieve his inventory items which lie scattered on the ground
- Inventory is quite limited, many key items must be brought along for a long time and there is no possibility to deposit them somewhere temporarily (or at least no clear indication on how to do it)