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ラベル sidekick の投稿を表示しています。 すべての投稿を表示
ラベル sidekick の投稿を表示しています。 すべての投稿を表示

2015年5月23日土曜日

[PC] The Whispered World (Special Edition) (2010)

How:
Read about it on Adventuregamers.com, got during a Daedalic sale at GOG.com.
Pros:
- Awesome background drawings and in-game animations
- Puzzles are quite clever in general
- Very nice music, although a bit monotonous
- Nice, relaxing mood for the most part
- Quite lengthy and adventurous
- Nice unconvential puzzles to be solved using Spot's transformed versions
Cons:
- No wide screen, a real pity
- Stuttering animations, usually at the beginning of each scene or location
- Glitchy sound in the dialogues
- A couple of annoying puzzles (e.g. move around rooms in the Asgil's city)
- The main character is unlikable, unhearable, and depressing for the most part of the game
- Some puzzles can be solved by accident, destroying continuity
- The clock puzzle in the oracle's hut was automatically solved for me without me asking for it
- Lots of pixel hunting
- Some game-breaking bugs (e.g. character stuck in the background, door does not open, etc.)
- The cinematic parts among chapters do not live up to the rest of the game

2015年5月11日月曜日

[PC] Primordia (2012)

How:
Heard about it on WadjetEye website, got during a Flash Deal at GOG.com.
Pros:
- Excellent voice overs, dialogues and writing
- Nice graphics
- Likable characters and humor
- Very good puzzles, some of which can be quite challenging
- Multiple puzzle solutions
- Fitting music (although very derivative of Blade Runner and the like)
- Cool atmosphere and deep in-game history
- An awesome audio scene in which you communicate via a radio transmitter with a voiceless robot named Gimbal
- A very engaging plot
- Some nice (although sparse) cut-scenes
Cons:
- Mediocre character animations
- Characters retain high resolution when they decrease in size, spoiling the old-school look & feel
- Awful final song (as usual with WadjetEye)

On our way to Metropol. Cut-scenes are nice, but short and rare.

2015年5月3日日曜日

[PC] The Book of Unwritten Tales: The Critter Chronicles (2012)

How:
Got with a Gem Promo sale at GOG.com.
Pros:
- Awesome background graphics
- Excellent music and voice-overs
- Nice puzzles overall
- Simple, yet engaging story
- Amusing dialogues and writing
Cons:
- Some graphical glitches
- At times you are left without knowing why you are solving a particular puzzle
- Very few locations to visit

The critter disguised as purple tentacle from Maniac Mansion.

At one point in the game you get to use the blue and orange portals from Portal!

2014年11月4日火曜日

[PC] Sam & Max Hit the Road (1993)

How:
Played the Amiga version but stopped due to loading times, played again the talkie CD version on ScummVM.
Pros:
- Excellent graphics and fluid animations
- Nice puzzles, moderately challenging
- Nice cut scenes
- Excellent voice-overs and dialogues
- A truly unique adventure with unforgettable characters and witty humor
- Some funny mini-games
Cons:
- The animated cut scenes are very sparse (I think only two in total)
- Some places are hard to see (e.g. the kitchen in the back of the bigfoot convention center)
- The crazy place with small doors and inverse gravity is an example of gratuitous madness, which I don't like (similar to the Isle of Wonder in King's Quest VI)

2013年2月18日月曜日

[PC] Planescape: Torment (1999)

How:
Was browsing through the gog.com catalogue, got intrigued by the isometric screenshots and by the very positive reviews.
Pros:
- A beautiful RPG which an immersive story lending itself to a very personal experience
- Wonderful music and voiceovers
- Excellent writing and dialogues
- A whole lot of side quests, adding a lot of depth and gameplay to the already big world
- Very good replayability value
- Tons of items and magic spells
- Highly non-linear and strongly dependent on the player's actions
Cons:
- Assorted bugs and glitches, some crashes
- Frequent path-finding bugs, with PCs getting stuck and unable to get items or talk to characters
- Every time a PC dies he must retrieve his inventory items which lie scattered on the ground
- Inventory is quite limited, many key items must be brought along for a long time and there is no possibility to deposit them somewhere temporarily (or at least no clear indication on how to do it)