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ラベル horror の投稿を表示しています。 すべての投稿を表示
ラベル horror の投稿を表示しています。 すべての投稿を表示

2019年12月25日水曜日

[PC] Call of Cthulhu: Prisoner of Ice (1995)

How:
Read about it on magazines, got on a Black Friday sale at GOG.
Pros:
- Nice tense atmosphere throughout the entire game
- Old school graphics, with pre-rendered 3D animations and drawn backgrounds
- Some nice cutscenes
Cons:
- I skipped a cutscene because I did actions in a different order
- The monsters are laughable
- Very easy puzzles
- Rushed-up unfolding of the story, weak characters

The Necronomicon!
I found the first part of the code via trial and error. This broke some parts of the game.

2019年11月3日日曜日

[PS4] Little Nightmares (2017)

How:
Found while browsing the PS Store.
Pros:
- Tense, creepy atmosphere
- Simple but functional gameplay
- Excellent graphics and well blended-in animations
- Does a great job at not being repetitive
Cons:
- Impossible to backtrack in most cases, discourages exploration
- Very simple puzzles

2017年5月13日土曜日

[PC] Call of Cthulhu: Shadow of the Comet (1993)

How:
Read about it on Hardcoregaming101, bought it on GOG during a winter sale.
Pros: 
- Cool creepy atmosphere and story
- Some nice puzzles
- Very nice graphics
Cons
- Spooky but very repetitive music
- Unintuitive interface, sometimes you must Use items, sometimes you just need to have them in your hands in the right place at the right time
- Easy to lose bearings in town, and understand which locations are accessible
- Slow dialogues
- Possible dead-ends
- Too much trial-and-error towards the end

The game comes with a separate mini-game called "Lovecraft Museum".

2017年2月4日土曜日

[PS3] Beyond: Two Souls (2013)

How:
Read about it on Adventuregamers.
Pros:
- Stunning graphics and settings (snow, underwater, guerrilla, etc.)
- Engrossing and captivating storyline
- Diversified gameplay throughout the story, mixing different genres
Cons:
- Limited interaction, mostly just a matter of following instructions
- Some annoying timed reaction moments with confusing mechanics
- No puzzles
- 90% sad / depressing mood

2017年1月29日日曜日

[PC] Harvester (1996)

How:
Got in on GOG during a winter sale.
Pros:
- Multiple ways to do things, and optional paths
- Captivating story, cool endings
- Nice in-game videos
- Some nice puzzles
Cons:
- While you can type questions in dialogue, each NPC only understand specific keywords (e.g. you can not ask your brother about "dad"). Then it is useless, just keep all the keywords in the list.
- Lots of game glitches
- Uninspired, repetitive music
- Tedious action sequences that just consist in button smashing
- Some annoying pixel hunting

Might as well be taken from a Lynch movie

2016年7月30日土曜日

[SFC] Clock Tower (1995)

How:
Heard of it after watching the Clock Tower 3 movie.
Endings:
I got 2 on my own, +1 by following a walkthrough.
Pros:
- Great creepy atmosphere and some scary moments
- Excellent graphics
- Fitting music, although quite repetitive
- Cool randomized events and visual scenes
Cons:
- Very few puzzles
- The outcome of puzzles depends on the order in which you do things (even examine things!)
- Some glitches
- The multiple endings are not really a matter of player choices, but sheer chance
- Annoying controls which make Jennifer difficult to maneuver in panic situations
- Some items get no description even though they can be selected

2015年11月15日日曜日

[PC] The Cat Lady (2012)

How:
Read about it on Adventuregamers.com, got with a Flash Deal discount at GOG.com
Pros:
- Excellent voice-overs
- Simple controls and immediate gameplay
- Captivating story with a deep meaning
- Simple but nice puzzles
- Very good dialogues
- Weird etherogeneous graphical / animation style, which surprisingly works
- Some jumpy moments
- Immersive mood
Cons:
- The rock songs kill the mood

2015年9月19日土曜日

[PC] Still Life (2005)

How:
Played the demo when the game was out, bought it during Anuman Games sales at GOG.com.
Pros:
- All dialogues are recorded and readable through the in-game log
- Cool music and graphics, perfectly fitting the mood
- Several cinematic cut-scenes
- Nice story, keeps the interest high
- Excellent voice-overs
Cons:
- Dialogue trees are non-existent, you just keep clicking and the main character decides what to say
- Almost trivial puzzles, alternated with very obscure ones (e.g. the lockpicking puzzle)
- Very little items to interact with
- The investigative aspects are limited and concentrated in the initial part. What happened to the photo taking feature?

2015年5月30日土曜日

[PC] Sanitarium (1998)

How:
Played the demo when it came out, finally bought it during Halloween sales at GOG.com.
Pros:
- Cool isometric view
- Nice music fitting well the creepy mood
- Plenty of cut-scenes
- Engaging story with a slowly unraveling mystery
Cons:
- Some game-breaking bugs and crashes
- Puzzles tend to be sparse and easy, they mostly serve to move the story along
- Lack of dialogue continuity; the character reacts to dialogue in a fixed manner even if he already has the information he needs

2013年5月28日火曜日

[PC] Phantasmagoria: A Puzzle of Flesh (1996)

How:
Had as a Christmas gift by my brother from my GoG wishlist.
Pros:
- Cool music fitting the b-movie atmosphere
- The final part (the alien planet) is nice and more adventure-like
- Some cool cut-scenes, especially at the end (meeting the alien, etc.)
- Decent special effects
Cons:
- Dull story even for a b-movie
- Very unlikable characters, the main character in particular
- Boring and very repetitive gameplay, consisting on clicking on everything everywhere
- Very few puzzles
- Only 5 places to visit on the map

2013年2月20日水曜日

[PC] Oz Orwell and the Crawling Chaos (2012)

How:
Read the review on AdventureClassicGaming, got convinced by the graphics. Was already keeping an eye on Midian Design anyway.
Pros:
- Nice graphics and mood
- Plays well in general and it is far from boring
Cons:
- Very short, a lot of wasted potential
- Clunky animations
- No voiceovers
- Most inventory items are never used
- General lack of care for descriptions and dialogues
- Out of place humour
- Incredibly clichéd
- Very few puzzles

2012年11月29日木曜日

[PC] The 7th Guest (1993)

How:
Always heard about it from my junior years, always wondered what kind of game that was. Finally came out on gog.com, bought it right away.
Pros:
- Very nice retro creepy graphics mixing simply textured 3D with FMV
- The main character (Ego) speaks!
- Nice music fitting the creepy atmosphere in a mocking way
- Thankfully it's short
- There is one interesting puzzle
Cons:
- The game mostly consist in moving randomly around the house looking for puzzles
- Movements and gameplay are so f*cking SLOW that solving and looking for puzzles is a pain more than anything else
- Puzzle difficulty is utterly unbalanced, with few original puzzles
- The game flow is continuously and annoyingly interrupted by a mocking Stauf or Ego himself
- Music and voice-over are unbalanced
- The storytelling is broken and confused
- Acting is sub-par

2012年4月24日火曜日

[PC] He Watches (Demo) (2011)

Pros:
- Very nice retro graphics
- Nice atmosphere, and also the story is promising
- Nice objectives and data gathering system
Cons:
- Very few puzzles
- Descriptions are definitely lacking
- Cannot skip text
- Underwhelming music
- The main character doesn't seem to feel any tension or whatever

2011年10月7日金曜日

[NES] Uninvited (1989)


Pros:
- Nice music, consistent graphics
- Nice, creepy setting
- Atmosphere builds well
- Puzzles are not too difficult but there are many red herrings (many inventory items you never use, including one magic spell)
- A pleasant game overall
Cons:
- Maybe too easy, at least easier than Shadowgate, and shorter
- Moving the cursor with the directional pad is very impractical
- A couple of puzzles are a little bit illogical (a spider for the spirit?), even though they're not essential to complete the game
- There is a constant fear of being stuck at an unwinnable state (even though actually there is none that I'm aware of)

2011年9月8日木曜日

[NES] Shadowgate (1989)


Pros:
- Immersive scenario, faithful to its theme
- A decent variety of music
- Not so easy
Cons:
- The light torch thing is so much annoying and useless, it makes the game play like a pain
- Too much trial & error
- The "Leave" and "Close" actions are of no use
- Slow movements and actions due to the control via cursor
- Some illogical puzzles (e.g. cannot kill the wolf with a sword, must use the arrow)

2011年8月31日水曜日

[Browser] No Place Like Home (2011)


Pros:
- Nice graphics
- Great mood
- Puzzles are not so easy
Cons:
- Not very responsive interface

2011年8月10日水曜日

[PC] Heartland (Deluxe) (2009)


Pros:
- Neat graphics
- Dark mood
Cons:
- Extremely short. Make a full-length game like this and you're winner

2011年7月27日水曜日

[PC] Dracula: Love Kills (2011)


Pro:
- Divertente spin-off ibrida adventure/hog del gioco originale, con alcuni riferimenti interessanti (es. il puzzle con gli angeli e i demoni che si incastrano)
- Ottime sia grafica che musica
- Ottimo doppiaggio (tranne Igor che è un po' ridicolo)
- Le parti di hog si incastrano abbastanza bene con il tutto
- Buon bilanciamento di puzzle (alcuni abbastanza difficili)
- Bella scelta di ambientazioni (Venezia, Lousiana, Londra, ...)
Contro:
- I puzzle alla fine sono quelli classici
- Un po' troppo guidato
- Non si capisce cosa cambia a mordere o no le ragazze

2011年7月23日土曜日

[PC] Dracula: Origin (2008)


Pro:
- Buon bilanciamento tra enigmi e puzzle
- Musica adatta e ben fatta
- Bel doppiaggio
- Un take classico di una storia classica, ma comunque gradevole
- Ambientazioni piuttosto riuscite anche grazie alla grafica molto curata
- Decenti sequenze video
- Abbastanza oscuro
Contro:
- Qualche glitch
- Qualche enigma un po' stupido (es. la sequenza di tubi per svuotare la botte di vino)
- Non si capiscono bene gli hotspot e dove è possibile spostare il personaggio
- Le animazioni dei personaggi sono quasi del tutto mancanti
- Un po' troppo facile e diretta

2011年7月18日月曜日

[PC] Last Tuesday (2011)


Pros:
- If played in the right conditions, the atmosphere gets you
- Nice consistent graphics
Cons:
- There is no mystery to solve whatsoever
- The path to follow in order to get the different endings seems completely arbitrary