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ラベル monsters の投稿を表示しています。 すべての投稿を表示
ラベル monsters の投稿を表示しています。 すべての投稿を表示

2022年11月25日金曜日

[PC] The Inner World (2013)

How:
Got on GOG during a point and click sale.

Pros:
- Soothing, relaxed atmosphere
- Well-balanced puzzles
- Nice voiceovers and characterizations
- Cute graphics and animations reminding of Edna & Harvey
- Just the right length

Cons:
- Some interface glitches

2021年2月27日土曜日

[PC] Eric the Unready (1993)


How:

Got on GOG.
Pros:
- Nice puzzles overall, not too easy
- Robust parser
- Some nice memorable music
- Fun text and dialogue, akin to Terry Pratchett's humor
- Light-hearted and enjoyable text adventure
Cons:
- Quite short, each part is just a few screens and puzzles
- Inconsistent artwork
- Very rushed ending

Amusing example of the game's humor: this character replaces all the R's with W's, hence you must interact with the room by using the same rule... "look at dwawing"

2019年11月24日日曜日

[PC] Goblins Quest 3 (1993)

How:
Heard about it since Amiga times, got on GOG with a Gobliiins pack.
Pros:
- Some quite challenging puzzles
- Fun and silly fantasy setting
- Quirky graphics, sounds and overall atmosphere
- Nice connection with the previous game
Cons:
- Some weird puzzles promote trial & error attitude
- The story is not easy to follow
- Game-breaking bugs at the chessboard level where you get items in the inventory before actually finding them

An amusing moment in which you play from inside a crystal ball.
Transformed into a werewolf!

2019年11月3日日曜日

[PS4] Little Nightmares (2017)

How:
Found while browsing the PS Store.
Pros:
- Tense, creepy atmosphere
- Simple but functional gameplay
- Excellent graphics and well blended-in animations
- Does a great job at not being repetitive
Cons:
- Impossible to backtrack in most cases, discourages exploration
- Very simple puzzles

2018年1月7日日曜日

[PC] Ultima III: Exodus (2012 VGA upgrade) (1983)

How:
Got with a Ultima I+II+III sale at GOG.
Pros:
- Finally with music!
- The tactical turn-based combat adds a new dimension to the series
- More items and weapons than the predecessors
- Magic is an important and fun part
- Not a grindfest for the most part
- Dungeon crawling is actually fun and useful
Cons:
- Still no diagonal movement / attack (although the enemies can)
- Wind in the world map is super annoying and makes you waste frigate turns for no reason at all
- The 5s timer for turns is very stressful, especially during combat
- Monsters are not visible in the dungeons, they just attack out of nowhere
- Food is a real pain, and can be drained (unfairly) by invisible gremlins in the dungeons
- Boats spawn very infrequently
- Still a lot to grind

I managed to teleport without boat into the water.
The disappointing ending with my final party.

2017年5月13日土曜日

[PC] Call of Cthulhu: Shadow of the Comet (1993)

How:
Read about it on Hardcoregaming101, bought it on GOG during a winter sale.
Pros: 
- Cool creepy atmosphere and story
- Some nice puzzles
- Very nice graphics
Cons
- Spooky but very repetitive music
- Unintuitive interface, sometimes you must Use items, sometimes you just need to have them in your hands in the right place at the right time
- Easy to lose bearings in town, and understand which locations are accessible
- Slow dialogues
- Possible dead-ends
- Too much trial-and-error towards the end

The game comes with a separate mini-game called "Lovecraft Museum".

2017年1月2日月曜日

[PC] Ultima II: The Revenge of the Enchantress (2001 EGA upgrade) (1982)

How:
Got it with a Ultima I+II+III sale at GOG.
Pros:
- Exploring the world across time and space can be fun
- Better monster sprites in the dungeons
Cons:
- No diagonal movement (while monsters can)
- Progress is achieved by randomly talking to all characters and slaying innocents (e.g. prison guards) in order to access otherwise unreachable areas. This kills role playing completely.
- The game is basically a long, unrewarding, extremely tedious grinding fest.
- Everything must be obtained with money, which is obtained by grinding, or by random drops by killing thieves. I did not visit other planets because the fuel drop was too rare.
- Overworld monsters are too rare
- Still no music
- Planets are useless
- Too many ingame jokes

My final character.
That L-shaped piece of land is Italy. I am passing Gibraltar strait with my frigate.
I made a bridge with boats.

2016年7月30日土曜日

[SFC] Clock Tower (1995)

How:
Heard of it after watching the Clock Tower 3 movie.
Endings:
I got 2 on my own, +1 by following a walkthrough.
Pros:
- Great creepy atmosphere and some scary moments
- Excellent graphics
- Fitting music, although quite repetitive
- Cool randomized events and visual scenes
Cons:
- Very few puzzles
- The outcome of puzzles depends on the order in which you do things (even examine things!)
- Some glitches
- The multiple endings are not really a matter of player choices, but sheer chance
- Annoying controls which make Jennifer difficult to maneuver in panic situations
- Some items get no description even though they can be selected

2016年5月19日木曜日

[PS3] Diablo III + Reaper of Souls (2012)

How:
Got as a present with the PS3 by my brother.
Note:
I finished the game with the witch doctor (male) with 4 dogs, 1 gargantuan, and lots of spawning fetish minions.
Pros:
- Immediate, fun gameplay
- Very cool playing characters with character-specific lore and equipment. Lots of cool monsters.
- Great graphics and environments with changing whether conditions. A lot of attention to detail.
- Environments are destructible and include traps
- Lots of cool spells and equipment
- Amazing cinematics
- Cool story and lots of lore
- Great voice acting, sound effects, music
- Some cool side quests
- Large world with lots of dungeon types including open spaces
- It has its sense of humor
Cons:
- Way too easy and forgiving. Most demons (including bosses) are affected by buffs such as confusion, slow, panic. Getting a strong character is just a matter of patience.
- Few side quests
- After a while, it is just more of the same. I had little interest to keep playing in adventure mode after finishing the main story.
- Would have been very cool to have small illustrations accompanying the demons lore

2015年1月18日日曜日

[PC] Space Quest IV: Roger Wilco and the Time Rippers (CD-ROM version) (1992)

How:
Got with the Activision Quests sale at GOG.com.
Pros:
- Very nice graphics and animations, the best of the series so far (as much as I love EGA)
- Amusing idea of time-traveling across the previous and future episodes of the game
Cons:
- The high-pitched music can get quite annoying
- Cannot have voice and subtitles at the same time, had to play with no voiceover
- Two out of five possible actions have no use whatsoever
- Several frustrating trial-and-error arcade sequences
- Not many puzzles and not many locations to visit, the story just drives along on its own

You can visit SQIII if you input the correct code - which I did on my first random code trial!
My final score. This time I didn't play the Astro Chicken game in the arcade.

2014年1月24日金曜日

[Android] Detective Grimoire: Secret of the Swamp (2014)

How:
Found on Adventuregamers.com after looking for some nice Android games. Bought from the Play Store.
Pros:
- Outstanding voice acting and soundtrack
- Amazing artwork with fluid, cartoonish animations and high quality cut-scenes that are just a pleasure to look at
- Very likable characters with funny, smart dialogues
- Nice spooky setting
- A lot of attention to detail (e.g. different voice recordings for the same sentences, animated buttons, each character has some small peculiarity)
- Different puzzle mechanisms (e.g. construct deductions from sentence fragments) bring some change to the usual inventory-based puzzles
Cons:
- Too many interface gimmicks that do not get used in the end (e.g. count of suspicious facts for each character, notes, etc.)
- Rather short
- Very easy
- The liquid mini-game has always the same solution (i.e. green)

2013年12月20日金曜日

[PSP] Tactics Ogre: Let Us Cling Together (2011)

How:
The game was frequently mentioned on review websites and forums, bought it for 5€ at Gamestop as a first game for the PSP for long trips.
Pros:
- Huge replayability value with loads of extra contents
- Extremely non-linear
- Can be very challenging
- Epic final battle
- Some very good in-game graphics and special effects especially near the end
- Very good character portraits
- Can revisit past events and undertake new paths to get different outcomes
- A lot of different classes, skills, magic spells, items, and so on
- Many special moves that gradually unlock with experience
- Economy works well
- The game records all previous events, dialogues and cut-scenes
Cons:
- The story is very contrived, full of difficult-to-memorize names, and dialogues that are extremely hard to follow
- Sometimes when action happens at the borders of the screen, you cannot see who's aiming at who and what's the induced effect (you only know a posteriori)
- Music is boringly epic
- Some of the game mechanics are too tedious to be actually usable (e.g. recipes, beast hunting)
- Some character classes cannot use certain magic spells for no apparent reason, even if the spell can be learned and the character has the right magic skills
- Not being able to see the map/enemies before entering the battle field greatly reduces the strategic value of the game (e.g. entering a map full of undead without bringing someone able to exorcize them)
- Grinding new characters for experience can be very difficult as the game progresses, since enemy strength is balanced with the player's strength

2012年5月5日土曜日

[PC] Hollywood Monsters (1997)

Pros:
- Nice opening music
- Very nice character animations and general look-and-feel
- Good voiceovers in general
- Some good jokes
Cons:
- Background graphics quality is generally really mediocre and clashes with the otherwise good characters and rooms
- Some annoying characters and stupid humour
- Terrible puzzle design, basically every puzzle is inventory based and there are dozens of items at any given time with no hint on their usage whatsoever
- Frustratingly impossible to play without a walkthrough
- Some annoying reflex puzzles